Showing posts tagged dead
SO there is a new game coming out this summer for PC, PS3, and 360 that has a group of survivors barricading themselves in buildings throughout town trying to survive. Yep I am totally sold already. It will have co-op and crazy zombie killing action. Your main defense will be barricades and traps to defeat zombies while using weapons as a fall back. Well enough chitchat and more videos!
I don’t know why I haven’t told all of you about my obsession with the release of this game but I am now here to tell you that I have been waiting for this game for at least 4 years now as when I initially learned about the game it was slated for a 2008 release. Developed by Deep Silver a fantastic Polish group, this action survival game will be out later this year. This is one of my most anticipated games in a very long time as I don’t know if I have told all of you this but I am a HUGE zombie addict. I love everything zombies and when it comes to zombie games I am usually disappointed with how they turn out. Despite what most zombie trends follow, I enjoy the good ol’ classic Romero shamblers. The old resident evil games are one of the best examples of not needing fast zombies to deliver an intense game. Unfortunately Capcom has lost it’s way recently but I have hopes for their upcoming game but that will be another post :)
Anyways, here are some features and a little info about the game from the developers.
Dead Island combines first-person action with a heavy focus on melee combat, character development and customization of a vast array of weapons. All of these gameplay features presented in a dark story inspired by classic zombie movies with a gritty and engrossing campaign that can be played with up to 4 players in co-op mode.
- first-person melee combat
- 4 player co-op
- weapon customization
- set on an open world tropical island
- RPG elements for character development
- hordes of gruesome zombies
If you haven’t seen anything about this game yet I assure you it has a brilliant atmosphere about it. A great example of the developers ability to set a tone and deliver action is hinted at in this masterful video.